Virksomhedsform
Anpartsselskab
Etableret
2013
Størrelse
Mikro
Ansatte
-
Omsætning
1.023 MDKK
Bruttofortj.
193 MDKK
Primært resultat (EBIT)
193 MDKK
Årets resultat
171 MDKK
Egenkapital
423 MDKK
annonce

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Rang Årets resultat

Rang i branche
2/164
"Top 10%"
Rang i Danmark
955/342.443
"Top 10%"

Direktion top 3

Bestyrelse top 3

Asbjørn Malte Søndergaard 7Bestyrelsesmedlem
Morten Nielsen 4Bestyrelsesmedlem
Peter York Levin 1Bestyrelsesmedlem

Legale ejere top 3

Tegningsregler

Selskabet tegnes af en direktør, af to bestyrelsesmedlemmer i forening, eller af den samlede bestyrelse.

Stamoplysninger baseret på CVR

NavnTactile Games Aps
BinavneTactile Entertainment Aps Vis mere
CVR32319882
AdresseVestergade 33, 2, 1456 København K
BrancheUdgivelse af computerspil [582100]
Etableret24-04-2013 (10 år)
Første regnskabsperiode24-04-2013 til 31-12-2013
VirksomhedsformAnpartsselskab
Antal ansatte-
ReklamebeskyttelseJa
RevisorPricewaterhousecoopers Statsautoriseret Revisionspartnerselskab siden 06-07-2023
Regnskabsperiode01-01 til 31-12
Selskabskapital130.995 DKK
139.795 DKK (13-03-2020 - 02-06-2020)
123.820 DKK (18-09-2014 - 12-03-2020)
117.820 DKK (25-04-2013 - 17-09-2014)
80.000 DKK (24-04-2013 - 24-04-2013)
Vedtægter seneste16-05-2023

Medlem af brancherne

Formål

Selskabets formål er at udvikle, sælge og distribuere computerspil og dermed forbundet virksomhed.

Regnskab

 202220212020
Valuta/enhed000' DKK000' DKK000' DKK
Omsætning
1.023.386
-17%
1.233.194
-8%
1.342.365
+212%
Bruttofortjeneste
192.832
+281%
50.660
-
-156.178
-
Årets resultat
171.158
+226%
52.441
-
-157.289
-
Egenkapital
423.478
+67%
253.028
+26%
200.059
+666%
Balance
488.300
+52%
321.022
-2%
327.538
+139%

Ledelsesberetning

Development in activities and financial matters
Net income or loss from ordinary activities after tax totals DKK 171.158.314 against DKK 52.441.056 last year. The management considers the net profit for the year satisfactory.

During the reporting period, the mobile gaming market experienced challenges and stagnation. This was primarily influenced by two key factors: the policies implemented by Apple, specifically the App Tracking Transparency (ATT) framework, and a general slowdown in the financial environment.

The introduction of the ATT framework by Apple, which aimed to enhance user privacy by giving users control over app tracking, had an impact on the mobile gaming industry. The implementation of stricter privacy regulations limited the ability of game developers to track and target users, thereby affecting user acquisition and targeted advertising efforts.

In addition, the financial environment witnessed a general slowdown, with economic uncertainties impacting consumer spending patterns. This had a dampening effect on the overall growth and monetization potential of the mobile gaming market.

Financial resources
Given the challenges faced by the mobile gaming market during the reporting period, the Tactile Games Group adopted proactive strategies to navigate the landscape. While the market experienced stagnation, our company implemented effective cost management measures, optimized monetization strategies, and focused on retaining and engaging our existing user base. These efforts helped us maintain stable revenues and mitigate the impact of the overall market conditions.
03-07-2023

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